Published on IGN, by Aaron Hobbs, MAY 27, 2012
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How many times have you had the disheartening realisation that something you once thought was awesome just isn’t very good anymore? Gamers have to contend with this all the time – from Tony Hawk’s Pro Skater to the peaks and troughs of Sonic the Hedgehog – when series’ that they love fall from grace.
Even attempts to re-invent a series can fail spectacularly.
Why does this happen? Why don’t developers pull the plug before the rot sets in? The simple answer is that games are a business, and businesses exist to make money. In an ideal world, developers would be free to come up with an original franchise that takes the world by storm, to release a handful of sequels (each more impressive than the last) until the series has run its course, then make a clean break and start the cycle all over again. Easy. Simple. Logical. Everybody’s happy and creative integrity comes out on top.
Categories: Games
Tags: console, developers, francise, publishers, video game
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